Since hill dwarves (see below) are the “neatest” of the two subraces in terms of design, a hill dwarf minus its Dwarven Resilience is worth roughly 5.5 ASIs.
However, it’s hard to measure what the designers feel it’s worth without doing a little deduction. Poison immunity and condition is pretty common in Fifth Edition. The cool kids on Reddit call this a “ribbon.” Also, it doesn’t make sense to strip it from the race. I don’t believe darkvision has any lasting effect on a race. I’ve left notes for my rough estimation of how it is balanced against ASIs: Dwarves Deconstructed Here are my notes for how each of the races can be deconstructed. As such, you’ll notice in my notes that I’ve given greater weight to races that give Dexterity bonuses. Dexterity is worth more than other abilities.ĭexterity is probably the most useful ability in the game. Knowing this, we can start to deconstruct the other races to allow for variants. Therefore, we can deduce that a race’s traits should be equal to three ASIs, or six points of ability score bonuses.
DM Dave 3 Comments on Variant Races | New Rules Options for Dungeons & Dragons Fifth Edition Posted in Player Options